Played at Protospiel-Minnesota 2017

The midwest is getting chock-full of Protospiel events; Michigan, Milwaukee, Madison, Chicago, and the most recent I attended–Protospiel Minnesota. I traveled to frigid Minneapolis in January for another great weekend of gaming. And a busy weekend it was! From Thursday night to Sunday evening I played 15 games plus my own game twice. They ranged from ideas hatched in the last 24-hours to nicely produced prototypes and even an expansion to a published game. There was also a wide variety of themes, audiences, and play weights. Rather than sort games in the order I played them, for this article I have roughly ordered them by their “weight” from light family games to more intense strategy games. This post, part one of two, handles the lighter half, seven great prototypes from Protospiel Minnesota.

The Jungle Gets Graphic: Or All About Graphic Design-Led Games in an Illustrated Age

The Indie Jungle is a lush, vibrant world, filled with color, beauty and eye-popping wonderment. From wildly imaginative images in games like “Mysterium” to stellar fantasy portraits like “Abyss” to rich visual landscapes like “Tides of Time,” illustrations can transform board game players to a different reality.

Dan Goes Inside Pinball Showdown

Dan chats with Diane Sauer about her current Kickstarter campaign, Pinball Showdown, her fifth campaign. He asks the veteran creator about about what she’s learned from those earlier campaigns and mistakes she still made preparing for this one.

Michael Eskue on Trash Pandas and the Fun of Collecting Trash

Interview with designer, Michael Eskue (Darkrock Ventures and Council of Verona),  on his new game (co-designed with Lisa Eskue) – Trash Pandas.  A push-your-luck, take that, set collection game that is one of the finalists in the Hasbro Gaming Lab Contest.

Was your campaign radioactive?

We got lots of comments about Dan’s Lesson #12: 4 Reasons Your Campaign Failed. The list was not intended as exhaustive. Today, Fairway throws his hat into the ring (of fire) with the question: Was your campaign radioactive? And he explores a list of 4 Other Reasons Your Campaign Failed.

Lesson #12 – 4 Reasons Your Campaign Failed

There are so many great resources out there for budding creators who are interested in funding their games on Kickstarter. Despite all of the advice out there from people like James Mathe and Jamey Stegmaier, it seems creators still make some major mistakes when launching a Kickstarter campaign.

Top Posts of 2016

The Indie Game Report is the result of a bunch of sites coming together under one umbrella. For this last post of the year, I thought I’d highlight the top ten most viewed posts of 2016!