Today Fairway looks at the second place finisher in The Game Crafter’s Solo Game Challenge: Curse of the Shadow Spire.
Fairway starts a series of posts as the judge of the Solo Game Challenge at The Game Crafter. In this post, he looks at the seventh-place finisher: The Ratcatcher.
Fairway has said before he’d never buy a legacy game, but will happily play someone else’s. Well, this past Christmas, he got Charterstone for a gift and this marks his first review of a legacy game. Find out if the “journey” was worth it. If you don’t like spoilers, then don’t read this review.
If you haven’t heard, Fairway is judging a contest at The Game Crafter: The Solo Game Challenge. What better time for him to review a new, solo game from Grey Gnome Games available from The Game Crafter: Desolate.
I’ve had a chance to play Ancient Artifacts in several iterations. In its present (and near final state), Ancient Artifacts is a roll and write game about searching for hidden treasure by accessing abilities through dice placement and push your luck rolling.
Pew! Pew! Pew! Boom! With a pocket full of tokens, Fairway takes over the joystick and previews the upcoming dice-rolling, micro game, Starcade by designer Derak Morrell. It’s coming to Kickstarter next week.
If you haven’t read it, you should first pick up Brian Greene’s The Elegant Universe before you continue reading this review. I’d suggest the Kindle version so you can get it right now. I’ll wait. Done? Cool, you’ll need it. Today, Fairway previews Pentaquark, a frustratingly fun solitaire game from designer Mike Mullins and part of Buttonshy’s ever-expanding wallet game series. In this preview, Fairway explores the smallest things in the known universe in search of the pentaquark. CERN, look out! The Kickstarter launches this week!
Guest article by Mike Mullins on designing solo games.
David Harding talks about designing solo games.