Dueling samurai. Who doesn’t like dueling samurai? What if it’s a six-samurai, free-for-all battle? Today, Fairway previews the upcoming Kickstarter game: Showdown! A game based on an original Western-themed game, Shootout! He does a bonus review of that one too.
The smell of fresh cut grass and well-watered gardens. Large bushes in the shape of Tyrannosaurus Rex. Errr… yep. That’s just a normal day in the life of Fairway: horticultural artist extraordinaire. Or at least, that’s his favorite tiles in the game Topiary by Fever Games and by designer Danny Devine.
In episode 64 we press our luck, trying to knock trash cans over and collect the most trash of all the raccoons! Time to be an adorable garbage diver in Trash Pandas! Learn more about Trash Pandas here: https://boardgamegeek.com/boardgame/216439/trash-pandas https://www.facebook.com/RedRookGames/ Music Intro and outro: Rainbow Street by Scott Holmes Playthrough: Toys by Steve Combs
In episode 61, we head to the roaring 20’s and 30’s to sneak past the police and gather up moonshine in the press your luck game Moonshine Run from Games by a Madman or Two! For more information about Moonshine Run, visit: https://boardgamegeek.com/boardgame/171412/moonshine-run The Kickstarter launches June 6th 2017, you can check it out here: https://www.kickstarter.com/projects/amadmanortwo/959440386?token=d71ef95d Music Intro and outro: Rainbow Street by Scott Holmes Playthrough: Toys by Steve Combs
It’s automatic…It’s systematic…It’s hydromatic…It’s Street Rod by Gaudete Games! Travel back to the summer of ’63 in this card game about souping up your car, racing opponents’ (either virtual or other players), and finally beating the King to become the best racer on the streets. Do all of this and you might impress and win the heart of your crush, Becky Sue!
In episode 59, we go scavenging for food, fuel, and ways to stay alive in the 2-6 player game Maximum Apocalypse from Rock Manor Games.
Becoming a Shogun is no easy feat. To be the best, you have to show your worth, and what’s worth more than land and bridges in the early 1600s? In Martial Art, you are fighting your opponents for claim to the lands and bridges. Each land and bridge is worth points, and the first to twelve land points (or three bridge cards) wins Martial Art.
Vampires. Can’t live with them, can’t be undead without them. Even vampire clans can’t seem to get along, so what’s a clan leader supposed to do? I guess grow their vampire crypt in hopes of overcoming their rival vampire clans…
In episode 49, Cassie checks out a brutal card game called Psychological Warfare from DPH Games. Can you handle the mental anguish well enough to be the best in all traits?
In episode 48, we time warp back to ancient Egypt to win the affections of Pharaoh in a new game from Eagle Gryphon Games called Heir to the Pharaoh.