Fairway’s been away. In space. Apparently for a few months. He returns from space with this Kickstarter preview of Moonshot, a dice-rolling, space-race game that’s coming to Kickstarter on April 24th.
In episode 65, we travel to Oaxaca City and play the part of a crafter, trying to sell handicrafts in the marketplace in the game Oaxaca: Crafts of a Culture.
In episode 64 we press our luck, trying to knock trash cans over and collect the most trash of all the raccoons! Time to be an adorable garbage diver in Trash Pandas! Learn more about Trash Pandas here: https://boardgamegeek.com/boardgame/216439/trash-pandas https://www.facebook.com/RedRookGames/ Music Intro and outro: Rainbow Street by Scott Holmes Playthrough: Toys by Steve Combs
Brace for Impact Launch date: March 31st, 2017 End date: April 30th, 2017 Goal: $2,500 Cost for a copy of the game: $13 US Shipping Included Designed by: Chris Rossetti Published by: Rampage Games LLC KS LInk: https://www.kickstarter.com/projects/603343698/brace-for-impact?ref=discovery
Cassie checks out the recently released to FLGS game Dice of Crowns! Roll your way to claiming the crown, and winning the game. Just don’t get stabbed.
In episode 57, Cassie shares her first roll-and-write game with you, Roll Through the Ages: The Bronze Age from Eagle Gryphon Games. A 1-4 player game in which players compete to roll their way to the most valuable civilization in the end of the game.
In episode 56, Cassie’s checking out a light dice-rolling racing game arriving to Kickstarter soon from Mind the Gap Studios. Nothing says speed like frantic dice rolling! You can learn more about Project Nos here. Don’t forget to like, share, and subscribe! Want TIGR to review your upcoming Kickstarter? Visit our About Us page. Music Intro and outro: Rainbow Street by Scott Holmes Playthrough: Toys by Steve Combs
It’s January in Wisconsin, not exactly prime smoothie season. But, today, Fairway takes a look at a recent Kickstarter delivery from Thunderworks Games: Blend Off! See if Fairway can keep up with the orders in this fast-paced, dice-rolling game.
Fairway ventures further North to the frigid tundra of the Yukon. He’s decided to quit making and reviewing games to pursue his real passion: styling hair. But not just any hair, lumberjack beards and bear hair. Yes. In today’s preview, Fairway takes a cut at Yukon Salon. The game is coming to Kickstarter, tomorrow.
What exactly is the draw of “the claw?” You know, stick a few quarters in, direct a crane claw over cheap toys, push a button and hope? Oh, right. They’re frustratingly fun with slot machine like payoffs but the feeling that you actually control the outcome. It’s not true since most of the relevant things are randomized, but it works on us anyway. This is the premise of the game Fairway previews today: David Sheppard’s Sheppy’s Greedy Claw Crane Game.