The Inquisitive Meeple interviews TIGR writer and game designer, Steven Aramini on his new game, Tricky Tides. Currently, on Kickstarter from Gold Seal Games, Tricky Tides merges tricky taking with pick-up and deliver mechanics.
In episode 25 of the TIGR podcast, Chris talks to game designers about how to create and design expansions for their successful games and the challenges in doing so.
Today, Benny and guest (Derik Duley) take a look at Ravensburger’s Castles of Burgundy: The Dice Game.
Today, Carla chats with David of Fisher Heaton Games and discusses the current Intelle Kickstarter campaign.
Dan talks to our very own, Carla Kopp of Weird Giraffe Games, about her Kickstarter campaign.
Today, Tom sits down (virtually) with Seth Jaffee of Tasty Minstrel Games to discuss publishing, “deluxified” games, and designing games. Plus, Seth dishes on all things Eminent Domain including about a potential dice game.
Today, Fairway chats with Wouter Buckens, designer of Plunder!, about his game, Belgium and Kickstarter. Plunder! is currently live on Kickstarter.
Benny interviews up and coming game designer, Derik Duley. They discuss his roll & write game, Ancient Artifacts, and his plans for the future.
This week, Dan delves deep into the dark world of the dystopian future in which a determined team of do-gooder hackers try to take down a dastardly corporation. Or at least you talks to the Hackers Guild #Kickstarter creator about the campaign. For those interested in the preview of the game itself, check out Fairway’s preview.
This week, Dan asks the creator of the Super HACK Override Kickstarter campaign about the game, using Send From China, and the super-fast delivery option with The Game Crafter. Find out whether Dan’s bank account also got hacked while you’re at it.