The Inquisitive Meeple interviews Scott Almes about Boomerang, and then reviews the card-drafting roll and write game, currently on Kickstarter.
The Inquisitive Meeple chats with designer Charlie Price about his WizKids’s dexterity game, Kung-Fu Zoo, and then reviews the game.
A new in-depth game interview from Ryan of The Inquisitive Meeple with Stephen Finn about Herbaceous Sprouts. A dice game coming from Pencil First Games for 2-4 players.
The Inquisitive Meeple’s in-depth interview with Spanish publisher, nestorgames. Best known, perhaps, for their abstract games, that are printed on mousepad like mats, that can be rolled up and easy to travel with. They discuss the story behind nestorgames, abstract games, publishing, and designing.
In this (rewind) edition of Designing Meeples (from March 2015), we interview famed tabletop designer, Matt Leacock shares some advice and tips on designing a good co-op game.
The Inquisitive Meeple interviews TIGR writer and game designer, Steven Aramini on his new game, Tricky Tides. Currently, on Kickstarter from Gold Seal Games, Tricky Tides merges tricky taking with pick-up and deliver mechanics.
The Inquisitive Meeple takes a look at the children’s game, Tiny Park by HABA Games.
The Inquisitive Meeple interviews Scot Eaton, co-designer of Codenames Duet. For 2-players “Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you’re working together as a team to find all of your agents.”
The Inquisitive Meeple takes a reviews Matt Leacock’s new co-op for kids, Mole Rats in Space and then chats with Matt about the game.
Another Meeple Speak article from Nat Levan (designer of New Bedford) this time on nanogame adaptions of existing games.