The Inquisitive Meeple interviews TIGR writer and game designer, Steven Aramini on his new game, Tricky Tides. Currently, on Kickstarter from Gold Seal Games, Tricky Tides merges tricky taking with pick-up and deliver mechanics.
This time Tom’s joined by Danny Devine. Danny is the awesome designer of Ghosts Love Candy, the hotness from Steve Jackson Games, and several other super games.
The golden poison frog. The deathstalker scorpion. The Irukandji jellyfish. What do they have in common? They’re all ridiculously small…and all incredibly deadly. It just goes to show you that Mother Nature can conjure up some pretty powerful creatures in little packages. The same can be true of tabletop games. In the past, small box games with very few components generally meant that players were in store for a less engaging experience. Microgames have come a long way since those days, however, as gamers now have several great options that deliver in big ways. Perhaps no game has had more impact on the microgame genre than AEG’s “Love Letter,” which came out in 2012. In “Love Letter,” you take on the role of a suitor trying to woo the princess by delivering a love letter to her. The only catch is that all of your opponents are attempting the same…
In this edition of Q&Play, Ryan looks at Circle the Wagons. A 2-player map-building game that fits in your back pocket.
In episode 60 we visit the West and work our way around a circle, drafting cards to build our own boomtown. Can you earn the most Prosperity Points to make your town the best here boomtown this West has seen?
Ryan fills you in on some fillers you should know about, but may not.