In this episode of Go Forth And Game I’m talking to Danny Devine. You’ll remember Danny from his games Circle The Wagons and Ghosts Love Candy. This time we focus on his newest game Topiary. It’s an interesting show where we talk about Danny’s design philosophy, how he gets his ideas, and bushes. If you like the show, please a comment below. Enjoy. http://traffic.libsyn.com/goforthandgame/Danny_Devine_2018_complete.mp3
After a bunch of Kickstarters, Steven returns with another installment of the Indie Jungle exploring partnerships.
Benny takes a look at the upcoming roll and write game by designer Danny Devine, Harvest Dice.
This time Tom’s joined by Danny Devine. Danny is the awesome designer of Ghosts Love Candy, the hotness from Steve Jackson Games, and several other super games.
The smell of fresh cut grass and well-watered gardens. Large bushes in the shape of Tyrannosaurus Rex. Errr… yep. That’s just a normal day in the life of Fairway: horticultural artist extraordinaire. Or at least, that’s his favorite tiles in the game Topiary by Fever Games and by designer Danny Devine.
In this edition of Q&Play, Ryan looks at Circle the Wagons. A 2-player map-building game that fits in your back pocket.
In episode 60 we visit the West and work our way around a circle, drafting cards to build our own boomtown. Can you earn the most Prosperity Points to make your town the best here boomtown this West has seen?
So you think you’re a tough guy? Mob Town is a fun mobster themed area control game by Danny Devine (originally published by 5th Street Games). In Mob Town, players take on the role of rival gangs who are vying for control of various locations around the city, trying to flex their muscles and push out the competition.