Fairway takes a trip to the wild-side of the frigid Northern civilization. Fairway reviews the relatively recent Kickstarter delivery, Vikings Gone Wild, by Lucky Duck Games.
Superbeings Jumbo Card Game brings players into battle with humongous cards and entertaining characters as each player attacks one another, attempting to win by knocking out each other’s Superbeings.
Today, Fairway takes command of an elite squadron of mercenaries and soldiers in a dystopian future where a mining corporation “accidentally” destroyed the planet. Find out whether he can destroy the restless population or whether he’ll totally lose control in this review of Battle for Sularia and its expansion Blood, Profit and Glory.
What do you get when you mix classic pixel role-playing game map with a multiplayer battle game? Lots of fun, it turns out. Today, Fairway takes a look at Battle for Biternia.
It turns out that a bunch of the TIGR contributors picked up Harry Potter: Hogwarts Battle from USAopoly. In a new feature, TIGR Meet, Cassie, Dan, Jason and Mike all discuss their experience with the cooperative, deck-builder set in the Harry Potter universe.
In a world of competing corporations, Fairway would be the best boss. Or, at least, that’s what Brass Empire has taught him. Fairway picks up this Kickstarted, steampunk, deck-building game from Mike Gnade. See if it was able to turn cards into Brass.
In episode 42 we enter a world full of superheroes in the deckbuilding game called Emergents Genesis! Be the first to defeat your opponents and reduce their health to zero by growing your hand and gaining powerful cards.
In this review, Fairway plays with fire when he travels to Ambyria in search of the mysterious ember stones. Find out whether Ambyria: Shroud of the Shadow Demon is too hot to touch or just cool enough to play a bunch of times. The first expansion for Ambyria is hitting Kickstarter toward the end of this year.
Press your luck to create the best city around! Flip City by Tasty Minstrel Games is a great press-your-luck, deck building game in which players slowly upgrade and grow their deck of cards (their city) to be the first to have a city worth eight points, and become the winner of Flip City.
Play as a Duke to save your kingdom by collecting citizens, fighting monsters, and capturing domains in Valeria Card Kingdoms, a super fun card-drafting, deck building card game by Daily Magic Games. Valeria Card Kingdoms play 1-5 players, and lasts about 30-45 minutes. The rulebook was really easy to understand, and explains how to set the game up very well. The game comes with different types of cards, dividers for the cards to keep them organized in the box, and the box is large enough to handle the cards plus a good amount of expansions. Players play as Dukes who earn bonuses at the end of the game. The goal of the game is to be the player who earns the most victory points. Players collect cards throughout the game, building their deck, in hopes of having the most victory points at the end of the game. At the beginning of…