Fairway gets smart in today’s preview of the upcoming, Kickstarter campaign, Intelle. Find out if he takes control of this two-player hacking game or if he gets his system rebooted.
Today, Fairway reflects on the very clever “Bag Building” game mechanism used by co-contributors Steven Aramini and Dan Letzring in their upcoming Kickstarter game, Groves. This peculiar variation on the common deck-building or deck-optimization mechanisms results in some fantastic game play. So fantastic, it’s worth exploring in a bit more detail.
Fairway’s been anxiously awaiting this moment: the release of Button Shy’s standalone expansion to his favorite wallet game ever: Avignon: Pilgrimage. Join Fairway as he pushes and pulls his way to great religious victory in this preview of Button Shy’s upcoming Kickstarter.
“Can you hear me now?” “Can you hear me now?” Today, Fairway picks up an abstract strategy game that the Verizon guy can love, Nodes. See if Fairway can find a signal in the middle of a wide open space or whether his opponent’s communication systems were better.
In this review, Fairway plays with fire when he travels to Ambyria in search of the mysterious ember stones. Find out whether Ambyria: Shroud of the Shadow Demon is too hot to touch or just cool enough to play a bunch of times. The first expansion for Ambyria is hitting Kickstarter toward the end of this year.
Fairway’s a lawyer, not a mechanical engineer. But this week, he takes on the machine-building, worker-placement game, Steam Works, by Tasty Minstrel Games and manages not to make any machines explode.