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Lesson #23 – Getting A Struggling Kickstarter Campaign to Fund

Hello everyone, I am back! So I am so sorry but it has been almost a year since my last blog post. I am so sorry about that! Between being extremely busy and not being sure exactly what to write about, I definitely dropped the ball on this blog. If you have been following along, this past May I launched a campaign for our latest game called The Neverland Rescue. The game was designed by well-known superstar designer Scott Almes and it was beautifully illustrated by the extremely talented Jacqui Davis. These factors combined with the interesting gameplay and overall aesthetic, I would have thought it nearly impossible that this game would struggle to hit our modest goal of $10,300. However, I will be honest in that the campaign performed way below where we would have expected. There are a lot of reasons that I believe led to the struggle,…

Is one play enough for a good review?

Ok, I’m opening up a big ole can of worms with this one. Is one play enough for a good review? Should a reviewer play a game more than once to do a review? Is a one play review really just an impression or is it adequate for a good review? What about previews? Every Kickstarter has to have at least three or four to be taken seriously. So are they legit ‘reviews’ since the game and components could change in production?

Duhr the Lesser Houses: Video Review

In episode 77, I take a look at the socially combative 4-6 player game Duhr: The Lesser Houses from Devious Weasel Games! Can you use your House’s proficiencies to achieve your secret agenda? I could hehe. Learn more about Duhr: The Lesser Houses by visiting: http://deviousweasel.com/ https://boardgamegeek.com/boardgame/246508/dhr-lesser-houses Music Intro and outro: Rainbow Street by Scott Holmes Playthrough: Toys by Steve Combs