There’s a definite design limitation imposed on games that have only eighteen cards. Today, Fairway does a double review and takes a look at a pair of microgames coming to Kickstarter from Concrete Canoe Games: Kingdom 18 and Itty Bitty Dungeon Delve. The games are part of a promised, new series of games from the publisher aimed at small, light and fun games. Unsurprising, then, these two first games fit the series theme particularly well.
In episode 25 of the TIGR podcast, Chris talks to game designers about how to create and design expansions for their successful games and the challenges in doing so.
In a busy travel week like Thanksgiving, Fairway picks up yet another game involving terrible modes of transportation (read his review of Eriath: The Worst Ship in the Universe). Today, he hops aboard the highly flammable Aerclanken ship of Dirigible Disaster.
Fairway loved Frogger growing up. There’s something lovable about the idea of a frog trying to cross a road only to drown (?) in a river. Today, Fairway picks up what feels like the board game equivalent of Frogger, Highway to Shell, by Concrete Canoe Games.