Fairway starts a series of posts as the judge of the Solo Game Challenge at The Game Crafter. In this post, he looks at the seventh-place finisher: The Ratcatcher.
It’s common when trying to make polished prototypes to go in search of free art to flesh out that idea. New designers, not yet ready to sink lots of money in their game, often struggle to find good art, photographs, or illustrations to use. And more importantly, some times, high resolution images. This list is meant to help you find those locations. This post originally ran on Fairway’s personal site.