Today, Dan discusses the current Kickstarter campaign by Hidden Creek Games: Dragon Dodge. He talks with these first time creators about the challenges they faced, components, art and reviews.
We got lots of comments about Dan’s Lesson #12: 4 Reasons Your Campaign Failed. The list was not intended as exhaustive. Today, Fairway throws his hat into the ring (of fire) with the question: Was your campaign radioactive? And he explores a list of 4 Other Reasons Your Campaign Failed.
In Lesson #5, Dan interviews Mike Wokasch (of Fairway 3 Games) and co-founder of The Indie Game Report. Dan asks about Mike’s Starving Artists campaign, how he did his pre-launch marketing, how he handled a very engaged backer community, and a bunch of other things.