Dan chats with Diane Sauer about her current Kickstarter campaign, Pinball Showdown, her fifth campaign. He asks the veteran creator about about what she’s learned from those earlier campaigns and mistakes she still made preparing for this one.
Dan chats with Diane Sauer about her current Kickstarter campaign, Pinball Showdown, her fifth campaign. He asks the veteran creator about about what she’s learned from those earlier campaigns and mistakes she still made preparing for this one.
We got lots of comments about Dan’s Lesson #12: 4 Reasons Your Campaign Failed. The list was not intended as exhaustive. Today, Fairway throws his hat into the ring (of fire) with the question: Was your campaign radioactive? And he explores a list of 4 Other Reasons Your Campaign Failed.
In today’s preview, Fairway tries really hard to avoid making multiplying-rabbit jokes as he burrows into Rabbit Island. See if Fairway can successfully lead his fluffle (or is it herd) of rabbits to victory in this 4X game coming to Kickstarter in February.
What exactly is the draw of “the claw?” You know, stick a few quarters in, direct a crane claw over cheap toys, push a button and hope? Oh, right. They’re frustratingly fun with slot machine like payoffs but the feeling that you actually control the outcome. It’s not true since most of the relevant things are randomized, but it works on us anyway. This is the premise of the game Fairway previews today: David Sheppard’s Sheppy’s Greedy Claw Crane Game.
There are so many great resources out there for budding creators who are interested in funding their games on Kickstarter. Despite all of the advice out there from people like James Mathe and Jamey Stegmaier, it seems creators still make some major mistakes when launching a Kickstarter campaign.
Well, for a game for kids, I’m kind of glad Fairway didn’t make any jokes about 50 Shades of Grey. Shoot! In any case, today, he picks up a Kickstarter delivery, In a Bind Junior, a dexterity game by Behrooz Shahriari.
Fairway sends his ships to sea today in this review of a recent Kickstarter delivery from Grey Gnome Games, Virgin Seas.
There’s a long list of game themes out there, but this one’s pretty unique: poop cubes. Fairway delves deep into the world of wombats and wombat excrement in today’s review of Wombat Rescue.
Fairway gets a lot of games and he’s played a lot more. This very special list of games are the three Kickstartered games of 2016 that have left more than just a fleeting impression.
Fairway’s been anxiously awaiting this moment: the release of Button Shy’s standalone expansion to his favorite wallet game ever: Avignon: Pilgrimage. Join Fairway as he pushes and pulls his way to great religious victory in this preview of Button Shy’s upcoming Kickstarter.