In this article of Therapeutic Meeples, we enter into the space of Social Anxiety, and how board games can bring out thoughts of possibilities and opportunities within our lives.

In this article of Therapeutic Meeples, we enter into the space of Social Anxiety, and how board games can bring out thoughts of possibilities and opportunities within our lives.
In episode 57, Cassie shares her first roll-and-write game with you, Roll Through the Ages: The Bronze Age from Eagle Gryphon Games. A 1-4 player game in which players compete to roll their way to the most valuable civilization in the end of the game.
In episode 52, we have fun with a lighter party game titled SiXeS, in which at least six players has sixty seconds to write a list of six words. The game lasts six rounds. I can only guess where they acquired the game title…
There’s a long list of game themes out there, but this one’s pretty unique: poop cubes. Fairway delves deep into the world of wombats and wombat excrement in today’s review of Wombat Rescue.
In episode 48, we time warp back to ancient Egypt to win the affections of Pharaoh in a new game from Eagle Gryphon Games called Heir to the Pharaoh.
In episode 46, we take a look at a pick-up-and-deliver game that plays about an hour or slightly under called Isaribi. Isaribi takes place in the Edo period of Japan, and in the game players are taking turns attempting to earn the most money, or Ryo as it known in the game, by fishing and selling their catch in the market along the coast of Tokyo.
It’s the Italian renaissance. Fairway is a master of a great house of Florence and commissioning great works of art and architecture and hiring great artists of the time. You guessed it, it’s not reality. It’s time for Fairway’s review of Florenza: The Card Game.