Daryl Andrews on the Crafting of Sagrada

Interview with Canadian designer Daryl Andrews, on his co-designed game Sagrada. For 2-4 players, Sagrada is a dice drafting game, where players are building stained glass windows of the famous Sagrada Família church is Barcelona. Sagrada is on Kickstarter right now and is already funded.

Lesson #7 – Child Safety Testing

This week, Dan takes us through his experience with child-safety testing of his game Dino Dude Ranch. For designers thinking about making games for children, this must-read post covers everything from who he used to test, to the costs of doing it, and whether he feels like it actually helped.

Lesson #5 – Interview with Mike Wokasch about building his audience for his first KS campaign, Starving Artists!

In Lesson #5, Dan interviews Mike Wokasch (of Fairway 3 Games) and co-founder of The Indie Game Report.  Dan asks about Mike’s Starving Artists campaign, how he did his pre-launch marketing, how he handled a very engaged backer community, and a bunch of other things. 

Lesson #2 – Experience with EU Friendly Fulfillment

Welcome to my second post of experiences and lessons learned as a small publisher using Kickstarter.  This post will try to explain in depth my experience with EU Friendly fulfillment. There were definitely a few issues and delays that were very unsatisfying and the best way to make sure this does not happen to anyone else is to let you know about what I went through.  The company that I worked with for EU Friendly fulfillment was Ideaspatcher. This analysis is not a review of my collaboration with Ideaspatcher but about the overall experience of sending the games to France and providing EU Friendly Fulfillment.

Lesson #1 – Mistakes From My First Kickstarter Campaign

I am fairly new to the board game publishing world and have run 3 successful Kickstarter campaigns in the past two years (Dino Dude Ranch, Dirigible Disaster, Ph. D. The Game). I figure it is time that I reflect back on some of my experiences in order to pass some knowledge that I have gained on to anyone else who might be interested in doing the same. I already have the first 4-5 posts planned for this blog and will try to post new ones as often as I can. This first post is going to touch on what I consider are some of the biggest mistakes I made when running my first campaign (Spoiler Alert: I plan to discuss my experiences with EU friendly shipping in my second post).