In Lesson #6, Dan takes a close look at what it means to work with a Chinese manufacturer and WinGo, in particular. He answers questions of many new game publishers about how to communicate, get the right costs, and produce a quality product.
In Lesson #6, Dan takes a close look at what it means to work with a Chinese manufacturer and WinGo, in particular. He answers questions of many new game publishers about how to communicate, get the right costs, and produce a quality product.