Dan chats with Diane Sauer about her current Kickstarter campaign, Pinball Showdown, her fifth campaign. He asks the veteran creator about about what she’s learned from those earlier campaigns and mistakes she still made preparing for this one.
Dan chats with Diane Sauer about her current Kickstarter campaign, Pinball Showdown, her fifth campaign. He asks the veteran creator about about what she’s learned from those earlier campaigns and mistakes she still made preparing for this one.
There are so many great resources out there for budding creators who are interested in funding their games on Kickstarter. Despite all of the advice out there from people like James Mathe and Jamey Stegmaier, it seems creators still make some major mistakes when launching a Kickstarter campaign.
Dan reflects on 2016 and looks to the future.
Fulfilling a campaign is one of the most expensive and time consuming aspects of running a Kickstarter campaign. Many first-time creators do not realize just how much work and money are going to spent on distributing the games to their backers. I have now fulfilled two campaigns, shipping the US rewards out myself, and I wanted to take the time to discuss the methods I chose for fulfillment in the hopes that it makes your lives easier when fulfilling your own campaigns!
Today, Dan talks to the folks from Norwester Games about their current Kickstarter campaign: Stiches. He dissects their campaign and asks about things like player counts and preparing for game campaign. See if he can put together all the pieces.
This week, Dan chats with Kickstarter creator, James Hudson, of Druid City Games. They discuss James’ successfully Kickstarted game, Barnyard Round Up, and the challenges facing family-friendly games on the platform.
In his continuing series, Dan chats with Helaina Cappel of Kids Table Board Gaming about her Problem Picnic: Attack of the Ants Kickstarter campaign. Helaina discusses working with designer, Scott Almes, advertising and preparation, and the struggle of bringing family-friendly games to Kickstarter.
This week, Dan delves deep into the dark world of the dystopian future in which a determined team of do-gooder hackers try to take down a dastardly corporation. Or at least you talks to the Hackers Guild #Kickstarter creator about the campaign. For those interested in the preview of the game itself, check out Fairway’s preview.
This week, Dan explores the campaign of the comic-book themed card game now on Kickstarter, Originz. Dan asks about player counts, play time, and preparation for this super hero campaign.
Don’t turn out the lights, the Boogeyman is coming! Orphanage of fear is a hidden role/social deduction game by Thomas Hornemann, published by Slightly Offensive Games and bringing a new level of creepy to Kickstarter on September 27th, 2016 (for more information about the Kickstarter Campaign, fast forward to the bottom of this preview).