Dan goes inside Super Hack Override

This week, Dan asks the creator of the Super HACK Override Kickstarter campaign about the game, using Send From China, and the super-fast delivery option with The Game Crafter. Find out whether Dan’s bank account also got hacked while you’re at it.

Dan Goes Inside the Stop The Germs! Campaign

Simple Design Publishing is currently running the Stop the Germs Kickstarter campaign. Dan asks the creator about the infectious little campaign, the transition from self-publishing to publishing another designer’s game, and the pill bottle box design.

Lesson #7 – Child Safety Testing

This week, Dan takes us through his experience with child-safety testing of his game Dino Dude Ranch. For designers thinking about making games for children, this must-read post covers everything from who he used to test, to the costs of doing it, and whether he feels like it actually helped.

Lesson #5 – Interview with Mike Wokasch about building his audience for his first KS campaign, Starving Artists!

In Lesson #5, Dan interviews Mike Wokasch (of Fairway 3 Games) and co-founder of The Indie Game Report.  Dan asks about Mike’s Starving Artists campaign, how he did his pre-launch marketing, how he handled a very engaged backer community, and a bunch of other things. 

Lesson #2 – Experience with EU Friendly Fulfillment

Welcome to my second post of experiences and lessons learned as a small publisher using Kickstarter.  This post will try to explain in depth my experience with EU Friendly fulfillment. There were definitely a few issues and delays that were very unsatisfying and the best way to make sure this does not happen to anyone else is to let you know about what I went through.  The company that I worked with for EU Friendly fulfillment was Ideaspatcher. This analysis is not a review of my collaboration with Ideaspatcher but about the overall experience of sending the games to France and providing EU Friendly Fulfillment.