Posts

World’s Fair: Review

Turn back the clocks. No, it’s not Fall yet. But Fairway takes Foxtrot Games and Renegade Games Studio’s World’s Fair 1893 for a ride. Don’t worry readers of The Devil in the White City, this is not a survival or player elimination game. Instead, gather your supporters, collect your Midway Tickets, approve attractions, and earn points in this well-tuned, area of control game. Check out whether Fairway has fun, or gets sick, riding the 80m high Ferris Wheel in this review of a recent Kickstarter delivery.

Bomb Squad: Review

What do you get when you combine Robot Turtles, Hanabi and a timer? Bomb Squad 💣 by Tasty Minstrel Games. Bomb Squad is real-time, cooperative game for two to six players. Players are members of an elite, bomb-defusing, hostage-saving team. Using just their robot, they race against the clock in order to save the day and defeat the terrorists.  Find out whether Fairway is Jack Bauer or not.

Lesson #2 – Experience with EU Friendly Fulfillment

Welcome to my second post of experiences and lessons learned as a small publisher using Kickstarter.  This post will try to explain in depth my experience with EU Friendly fulfillment. There were definitely a few issues and delays that were very unsatisfying and the best way to make sure this does not happen to anyone else is to let you know about what I went through.  The company that I worked with for EU Friendly fulfillment was Ideaspatcher. This analysis is not a review of my collaboration with Ideaspatcher but about the overall experience of sending the games to France and providing EU Friendly Fulfillment.

Lesson #1 – Mistakes From My First Kickstarter Campaign

I am fairly new to the board game publishing world and have run 3 successful Kickstarter campaigns in the past two years (Dino Dude Ranch, Dirigible Disaster, Ph. D. The Game). I figure it is time that I reflect back on some of my experiences in order to pass some knowledge that I have gained on to anyone else who might be interested in doing the same. I already have the first 4-5 posts planned for this blog and will try to post new ones as often as I can. This first post is going to touch on what I consider are some of the biggest mistakes I made when running my first campaign (Spoiler Alert: I plan to discuss my experiences with EU friendly shipping in my second post).

Resistor_: Review

Resistance is futile. Resistor_ (don’t forget the underscore) is a quick, two-player romp through a 1980’s cyberwar. Players are one of two competing computer systems. Each system tries to annihilate the other by sending colored signals along the game’s ever-changing wired connections. Fairway reviews this Kickstarter-funded game.

Exoplanets: Review

Exoplanets by Board & Dice (and soon to be published by Greater than Games) is a two to four player, solar system building game set around a distant sun. Players place planets in orbits around the sun, collect resources, and attempt to establish life. Fairway reviews this Kickstarter-funded game.