Glory goes to the victor in battle, and now it is time for the glory to be yours. It is time to summon your army, wizards among your land, and dragons from their keeps, and SLAP your way to become the victor of Card Castle!
Glory goes to the victor in battle, and now it is time for the glory to be yours. It is time to summon your army, wizards among your land, and dragons from their keeps, and SLAP your way to become the victor of Card Castle!
The Inquisitive Meeple takes a reviews Matt Leacock’s new co-op for kids, Mole Rats in Space and then chats with Matt about the game.
Another Meeple Speak article from Nat Levan (designer of New Bedford) this time on nanogame adaptions of existing games.
The only platform I have ever used to crowd-fund my projects. Up until recently, I had never used IndieGoGo or GoFundMe. Recently, I (along with many other creators) have been approached by IndieGoGo to run an InDemand Campaign for one of my previously funded Kickstarter Campaigns InDemand is set up so that creators can take an already funded project (on Kickstarter or IndieGoGo) and continue to collect pledges for as long as the creator wishes. I recently gave InDemand a test run for my game Gadgeteers (which funded in September 2016) and I wanted to discuss my experience with this feature.
Sea of Clouds from Iello and designed by Théo Rivière is an extremely clever game. I picked it up for the theme, being completely honest, I love the notion of sky pirates and grand adventures. Plus the art is stunning on the box and really fun on the cards.
If you’re in the business of making money, we’ve got some work for you. Fulfill contracts by loading train cars with appropriate materials and you just might get out of here with some profit!
Brace for Impact Launch date: March 31st, 2017 End date: April 30th, 2017 Goal: $2,500 Cost for a copy of the game: $13 US Shipping Included Designed by: Chris Rossetti Published by: Rampage Games LLC KS LInk: https://www.kickstarter.com/projects/603343698/brace-for-impact?ref=discovery
I don’t know about you, but I’ve been hearing a lot lately about this acronym FOMO – Fear of Missing Out. It was actually a fairly new acronym to me, one I’ve only heard in the last few months or so. It means having this fear of missing out on something new or popular, and it’s been coming up a lot in the board game community especially regarding Kickstarter campaigns.
The golden poison frog. The deathstalker scorpion. The Irukandji jellyfish. What do they have in common? They’re all ridiculously small…and all incredibly deadly. It just goes to show you that Mother Nature can conjure up some pretty powerful creatures in little packages. The same can be true of tabletop games. In the past, small box games with very few components generally meant that players were in store for a less engaging experience. Microgames have come a long way since those days, however, as gamers now have several great options that deliver in big ways. Perhaps no game has had more impact on the microgame genre than AEG’s “Love Letter,” which came out in 2012. In “Love Letter,” you take on the role of a suitor trying to woo the princess by delivering a love letter to her. The only catch is that all of your opponents are attempting the same…
In this edition of Q&Play, Ryan looks at Circle the Wagons. A 2-player map-building game that fits in your back pocket.