Super Hack Override: Preview

Fairway does have a degree in computer science, but was nothing more than a script kiddie aimlessly trying to hack the Gibson. Well, it might not be the Gibson, but check out whether Fairway causes havoc at NOAA and mass transit as he previews the upcoming Kickstarter, Super Hack Override, by Weird Giraffe Games.

Pages of War: M.O.D.E: Preview

Gather ’round and hear Fairway tell his tale of battling factions of elves and dragons and orcs and men. In this preview, Fairway takes a quick look at Pages of War: M.O.D.E by Sanjae Duncan and J. Kloud Entertainment and coming to Kickstarter. What can possibly go wrong when Fairway is a bard?

Valeria Card Kingdoms: Review

Play as a Duke to save your kingdom by collecting citizens, fighting monsters, and capturing domains in Valeria Card Kingdoms, a super fun card-drafting, deck building card game by Daily Magic Games. Valeria Card Kingdoms play 1-5 players, and lasts about 30-45 minutes. The rulebook was really easy to understand, and explains how to set the game up very well. The game comes with different types of cards, dividers for the cards to keep them organized in the box, and the box is large enough to handle the cards plus a good amount of expansions. Players play as Dukes who earn bonuses at the end of the game. The goal of the game is to be the player who earns the most victory points. Players collect cards throughout the game, building their deck, in hopes of having the most victory points at the end of the game. At the beginning of…

Table Golf: Review

Well, Fairway officially reviews his first golf game this week as he checks out the highly entertaining, card-flicking dexterity game, Table Golf, by Zagix LLC. Unlike real golf, there’s no hushed audience or silence from your friends when you’re playing this game. Find out how Fairway fairs in this ferociously difficult (for him) dexterity game.

Science Ninjas: Review

Science Ninjas: Valence is a chemistry-themed card game for 2-5 players.  Players draw elemental ninjas in a silent, but deadly, attempt to form powerful molecules. The molecules score points, gain bonuses, and can be used to destroy other players’ compounds. In this short review, Fairway takes a look at this Kickstarter-funded card game.

Lesson #1 – Mistakes From My First Kickstarter Campaign

I am fairly new to the board game publishing world and have run 3 successful Kickstarter campaigns in the past two years (Dino Dude Ranch, Dirigible Disaster, Ph. D. The Game). I figure it is time that I reflect back on some of my experiences in order to pass some knowledge that I have gained on to anyone else who might be interested in doing the same. I already have the first 4-5 posts planned for this blog and will try to post new ones as often as I can. This first post is going to touch on what I consider are some of the biggest mistakes I made when running my first campaign (Spoiler Alert: I plan to discuss my experiences with EU friendly shipping in my second post).

Resistor_: Review

Resistance is futile. Resistor_ (don’t forget the underscore) is a quick, two-player romp through a 1980’s cyberwar. Players are one of two competing computer systems. Each system tries to annihilate the other by sending colored signals along the game’s ever-changing wired connections. Fairway reviews this Kickstarter-funded game.

Tricks and Treats: Review

Hello hello! For our third week of October, I have chosen a wonderful bluffing/press-your-luck kind of game for the whole family, Tricks and Treats by Nazca Games. The story of this game is all the players have returned home from trick-o-treating, and are told by their parents to dump all the candy out and split it evenly amongst all our baskets. Our parents then attempted to secretly assign us all a specific basket, but we are tricky, and have figured out which basket is ours. However, if any of our opponents figure out which basket is ours and calls us out on it, we will lose the game AND ALL OUR CANDY!! SO! The goal of the game is to A) Survive long enough to make it to the end of the game, and B) Have the most candy in our basket. We begin the game by figuring out how…