Ryan fills you in on some fillers you should know about, but may not.
Month: January 2017
Chinese Card Swap: Review
Chinese Card Swap is a light game in which players are trying to collect four cards of the same color. Collect all four, and you win! However you must swap your way to collecting all four before your opponents. Memory is the name of the game (well actually it’s not but you get it). Can you keep track of the colors you need?
Vampires and Villagers: Review
Vampires. Can’t live with them, can’t be undead without them. Even vampire clans can’t seem to get along, so what’s a clan leader supposed to do? I guess grow their vampire crypt in hopes of overcoming their rival vampire clans…
Blend Off: Review
It’s January in Wisconsin, not exactly prime smoothie season. But, today, Fairway takes a look at a recent Kickstarter delivery from Thunderworks Games: Blend Off! See if Fairway can keep up with the orders in this fast-paced, dice-rolling game.
Living the Dream from the Green Couch
Feature article on publisher, Jason Kotarski and his journey on becoming a full-time publisher with Green Couch Games. Plus, we’re giving away a copy of Green Couch Games’ Best Tree House Ever.
Yukon Salon: Preview
Fairway ventures further North to the frigid tundra of the Yukon. He’s decided to quit making and reviewing games to pursue his real passion: styling hair. But not just any hair, lumberjack beards and bear hair. Yes. In today’s preview, Fairway takes a cut at Yukon Salon. The game is coming to Kickstarter, tomorrow.
Royals: Review
The cat-and-dog world is a place of fierce competition and subtle politics. At least it is in Royals, a full card game masquerading as a micro-card game by Level 32 Games. There’s no fire hydrants or butt-sniffing or boxes to play in in this game of political intrigue. See if Fairway comes out as top dog.
Affliction: Salem 1692 Preview
You better keep your wits about you, there may be witches among us. In Affliction: Salem 1692 players take on the role of villagers in colonial Salem, working to either bring other colonists into their circle or arrest those which they believe are witches. In this historically accurate Worker Placement game, there are no actual witches but that won’t stop you from accusing colonists of dabbling in the dark arts in order to earn victory points and sabotage your opponents.
The Jungle Gets Graphic: Or All About Graphic Design-Led Games in an Illustrated Age
The Indie Jungle is a lush, vibrant world, filled with color, beauty and eye-popping wonderment. From wildly imaginative images in games like “Mysterium” to stellar fantasy portraits like “Abyss” to rich visual landscapes like “Tides of Time,” illustrations can transform board game players to a different reality.
Dan Goes Inside Pinball Showdown
Dan chats with Diane Sauer about her current Kickstarter campaign, Pinball Showdown, her fifth campaign. He asks the veteran creator about about what she’s learned from those earlier campaigns and mistakes she still made preparing for this one.