In episode 60 we visit the West and work our way around a circle, drafting cards to build our own boomtown. Can you earn the most Prosperity Points to make your town the best here boomtown this West has seen?
In episode 59, we go scavenging for food, fuel, and ways to stay alive in the 2-6 player game Maximum Apocalypse from Rock Manor Games.
It’s tax season and in this edition of Meeple Speak, Kirk Dennison of PieceKeeper Games tackles dealing with taxes on his first published Kickstarter game, Flag Dash.
Designer Benny Sperling talks becoming a thematic mechanic.
In the second digging-themed game of the week, Fairway plumbs the depths of DIG A two- to four-player card game about unearthing gems and gold and avoiding the baddies. Find out if Fairway hits a rich vein of gaming goodness or if this game caves in. Dig is on Kickstarter until April 16, 2017.
“Dive! Dive! Dive! Arm the torpedoes! Fire!” Today, Fairway dives deep and then surfaces with this preview of the upcoming Kickstarter game by Rampage Games: Brace for Impact! Find out whether this one sinks or floats.
Unfortunately for some of us, we have to deal with annoyances daily because we have TERRIBLE NEIGHBORS who just won’t stop ding dong ditching. Well, today is your day. You finally know exactly what makes your neighbor rage. You are ready to annoy your neighbor out of the street and conquer the cul-de-sac!
Nope, he’s not reviewing the four-season long History Channel TV series. But, Fairway did get a copy of The Money Pit of Oak Island game to review. Oak Island is a Canadian island and the famed location of an elaborately protected treasure. And, for far less money than’s been spent in search of the real treasure, see if he can reveal the mysteries of this famed location.
Find out why The Inquisitive Meeple says that Ladder 29 should be in every gamers collection, and then check out an interview with both designers to learn the story behind the game.
Compiling and utilizing and email/subscriber list remains one of the best assets a creator can use to spread the word when launching a campaign. However; an email list will not just appear out of nowhere and it is up to the creator to develop a large, engaged following. Unfortunately though, there is no “get-rich quick” method for making this work outside of hitting the pavement and making connections. All of the promises to grow your subscriber lists exponentially will often add subscribers but they will not be engaged, will not read your emails, and will not be interested in your products. It can be hard and frustrating to get your email list subscriber numbers to a level you are happy with, so here are just a few tips I have utilized to help grow Letiman Games’ mailing list.