In this, part 1 of a two part interview, I’m talking with Iron Design Challenge winner AND just announced HABA contest winner Julio Nazario. Julio and I talk about how he got into gaming and game design. We also discuss the Asheville chapter of the Game Designers of North Carolina. Julio is a very humble guy and a brilliant game designer. As you will see. It is a fun show and I know you will enjoy it. http://traffic.libsyn.com/goforthandgame/Julio_part_1_final.mp3
In the on-going series, Fairway reviews the sixth-place finisher in the Solo Game Challenge contest from The Game Crafter: ¡Lucha Lucha! – The Journey.
Fairway starts a series of posts as the judge of the Solo Game Challenge at The Game Crafter. In this post, he looks at the seventh-place finisher: The Ratcatcher.
Welcome to a quick thumb-through of Bacon, Letters, and Tomatoes by Pacdude Games! Learn more about this game and get a copy for yourself by visiting The Game Crafter! Don’t forget to like, share, and subscribe! Want Cassie to take a look at your game? Visit her website! www.CassieElle.com www.TheIndieGameReport.com Facebook.com/ElleCassie @FriedmanCassie Music Rainbow Street by Scott Holmes
Welcome to a quick thumb-through of Burger Dice by Matthew Gravelyn! Learn more about this game and get a copy for yourself by visiting The Game Crafter! Don’t forget to like, share, and subscribe! Want Cassie to take a look at your game? Visit her website! www.CassieElle.com www.TheIndieGameReport.com Facebook.com/ElleCassie @FriedmanCassie Music Rainbow Street by Scott Holmes
Hello everyone, I am back! So I am so sorry but it has been almost a year since my last blog post. I am so sorry about that! Between being extremely busy and not being sure exactly what to write about, I definitely dropped the ball on this blog. If you have been following along, this past May I launched a campaign for our latest game called The Neverland Rescue. The game was designed by well-known superstar designer Scott Almes and it was beautifully illustrated by the extremely talented Jacqui Davis. These factors combined with the interesting gameplay and overall aesthetic, I would have thought it nearly impossible that this game would struggle to hit our modest goal of $10,300. However, I will be honest in that the campaign performed way below where we would have expected. There are a lot of reasons that I believe led to the struggle,…
Ok, I’m opening up a big ole can of worms with this one. Is one play enough for a good review? Should a reviewer play a game more than once to do a review? Is a one play review really just an impression or is it adequate for a good review? What about previews? Every Kickstarter has to have at least three or four to be taken seriously. So are they legit ‘reviews’ since the game and components could change in production?
In episode 77, I take a look at the socially combative 4-6 player game Duhr: The Lesser Houses from Devious Weasel Games! Can you use your House’s proficiencies to achieve your secret agenda? I could hehe. Learn more about Duhr: The Lesser Houses by visiting: http://deviousweasel.com/ https://boardgamegeek.com/boardgame/246508/dhr-lesser-houses Music Intro and outro: Rainbow Street by Scott Holmes Playthrough: Toys by Steve Combs
In a first, Fairway plays two games at once: he reviews the metagame: Face the Consequences.
Not so long ago, Fairway reviewed the game: Ambyria. He and his son have played it a bunch of times since and has made his son’s favorite game they’ve reviewed. Now he’s back with a review of the Starlight & Vengeance expansion.