Steven takes game design into another dimension. He examines using vertical space in game design.
Steven takes game design into another dimension. He examines using vertical space in game design.
Welcome to the learn to play video for the new game Groves from Letiman Games. If you would like to jump to a particular section, the time stamps for each are listed below. Introduction: 0:27 Setup and Overview: 1:19 Round Examples: 8:36 To learn more about Groves and the Kickstarter campaign, visit: https://boardgamegeek.com/boardgame/220155/groves http://www.tinyurl.com/grovesks If you’re interested in learning about having a Learn to Play video made for your game, please visit my inquiry page here. Find us everywhere! www.TheIndieGameReport.com Facebook.com/TheIGReport Twitter: @TheIGReport Music Intro and outro: Rainbow Street by Scott Holmes Playthrough: Toys by Steve Combs
Recently, Dan had the opportunity to sit down with Matt Holden, the founder of the Indie Game Alliance (IGA), a group formed to help smaller publishers unite to make a bigger splash in the board game industry. He provided some insight on the IGA, what they do for publishers, and how they can help a publisher’s campaign before, during, and after their campaign!
In episode 63, our dreams AWAKEN!! Kinda. Welcome to Project Dreamscape, a 2-4 player, set-collecting game about creating chains of like dreams. The longer the chain, the more points it’s worth. Can you dream your way to victory?
Mental health challenges are something that confront roughly 1 in 5 people in the United States right now. Being able to talk about those challenges in a meaningful and caring away is very important.
In episode 61, we head to the roaring 20’s and 30’s to sneak past the police and gather up moonshine in the press your luck game Moonshine Run from Games by a Madman or Two! For more information about Moonshine Run, visit: https://boardgamegeek.com/boardgame/171412/moonshine-run The Kickstarter launches June 6th 2017, you can check it out here: https://www.kickstarter.com/projects/amadmanortwo/959440386?token=d71ef95d Music Intro and outro: Rainbow Street by Scott Holmes Playthrough: Toys by Steve Combs
It’s automatic…It’s systematic…It’s hydromatic…It’s Street Rod by Gaudete Games! Travel back to the summer of ’63 in this card game about souping up your car, racing opponents’ (either virtual or other players), and finally beating the King to become the best racer on the streets. Do all of this and you might impress and win the heart of your crush, Becky Sue!
In episode 61, we find ourselves coincidentally breaking into the same museum on the same night as all the other thieves in town! Who gets what treasure? Time to play Collectors and Capers to find out. For more information about Collectors and Capers, visit: https://boardgamegeek.com/boardgame/196240/collectors-and-capers Music Intro and outro: Rainbow Street by Scott Holmes Playthrough: Toys by Steve Combs
Welcome to the learn to play video for Starving Artists. You may find specific sections of this learn to play video here: Introduction: 0:28 Setup and overview: 1:24 Round examples: 9:18 Variants: 15:54 Junior Version: 16:43 Solo Version: 17:21 Don’t forget to like, share, and subscribe! Want The Indie Game Report to make a learn to play video for your game? Visit our About Us page. Music Intro and outro: Rainbow Street by Scott Holmes
What’s a little bootlegging between friends, am I right? Well, in today’s preview, Fairway learns there’s apparently a lot: goons, gats, and “good guys” to just name a few. Fairways takes the upcoming Kickstarter game, Moonshine Run, from A Madman or Two for a test drive.