Chris brings on five game designer and BGW contributors to talk about game theme, discuss Kickstarter, and to answer some listener questions.
For most people board games are an escape from the grind of everyday life. Through them they can enter fantastic realms and inhabit diverse personas. Even the most hardcore cube-pusher likely prefers a colorfully fleshed out game world to a monochromatic abstraction. One of the first places players begin to taste the flavor of a game after opening the box is the cover and opening pages of the rulebook. This is the perfect opportunity to entice them into the atmosphere of the game–the thematic introduction.