In episode 65, we travel to Oaxaca City and play the part of a crafter, trying to sell handicrafts in the marketplace in the game Oaxaca: Crafts of a Culture.
You’re there… in the jungle. You’ve got so many ideas. This week, Steve guides along the path of one game design mechanism: the engine builder. No experience with cars or tools necessary.
I’m not sure if it has more to do with science or the stunning crimson vistas, but lately it seems like everyone is packing their bags for Mars. The red planet has been a beacon for human imagination for years, from Robert Heinlein’s The Green Hills of Earth to NASA’s push to the stars. Novelist Andy Weir stranded us on Mars in 2011, an adventure echoed four years later in Ridley Scott’s big screen adaptation of The Martian. Now game designer Jacob Fryxelius has set his sights on the planet as well, asking players to spend a couple hours bringing life and sustainability to the fourth rock from the Sun.