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The Indie Game Report (TIGR)

The Indie Game Report (TIGR)

Reviews & Previews of Indie and Kickstarted Games

  • Home
  • About Us
    • Review your game
    • What we’re backing
    • Legal & Privacy Policy
  • Reviews
    • How Fairway Scores Games
  • Previews
  • Cassie’s Videos
    • Learn to Play
  • The Inquisitive Meeple
    • Meeple Speak
    • One to Many
    • Q&Play
    • The Meeple Report
  • Features
    • Interviews
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    • Therapeutic Meeples
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  • The Inquisitive Meeple
  • Page 5

Category: The Inquisitive Meeple

The Inquisitive Meeple visits The Indie Game Report.

Six Unpublishable Games (and why you should design them anyways)

March 4, 2016March 8, 2017 The Inquisitive MeepleMeeple Speak

Guest writer, Chip Beauvias explains why you should still design “unpublishable” games.

Article, Chip Beauvais3 Comments

The Genesis of a Game

February 16, 2016March 8, 2017 The Inquisitive MeepleMeeple Speak

Meeple Speak article written by designer, Chris Hamm on prototyping.

Article, Christopher Hamm2 Comments

Math vs Feel in Game Design

January 29, 2016March 8, 2017 The Inquisitive MeepleMeeple Speak

An original article, written by Fleet designer, Matthew Riddle on Math vs Feel when it comes to board game designing.

Article, Matt Riddle2 Comments

Designing Long Distance

December 15, 2015September 5, 2017 The Inquisitive MeepleMeeple Speak

Jay Cormier,  one half of the Bamboozle Brothers designer team shares with us about designing games long distance.

Article, Jay Cormier2 Comments

4 Things I Wish Someone Told Me About Game Design 3 Years Ago

November 2, 2015March 8, 2017 The Inquisitive MeepleMeeple Speak

Jason Kingsley (of Ophir fame), shares with us, 4 things he wishes someone told him about game design when he was starting out.

Article, Jason D. Kingsley2 Comments

Solo Uh-oh!

October 28, 2015March 8, 2017 The Inquisitive MeepleMeeple Speak

David Harding talks about designing solo games.

101.1, Aritcle, David Harding, Elevenses, Solo2 Comments

Evolution of a Prototype

October 23, 2015March 8, 2017 The Inquisitive MeepleMeeple Speak

In this edition of Meeple Speak, Nicole Kline, tells us about the the evolution of the game RESISTOR_.

Article, Cardboard Fortress Games, Designer Diary, Nicole Kline, RESISTOR_Leave a comment

Understanding the Flow of Decisions in a Game

October 15, 2015March 8, 2017 The Inquisitive MeepleMeeple Speak

Meeple Speak article by Nat Levan (designer of New Bedford) on understanding the flow of decisions in games.

Article, Nathaniel Levan2 Comments

Dr. Strangecolor or: How I Learned to Stop Worrying and Love Colors

October 12, 2015March 8, 2017 The Inquisitive MeepleMeeple Speak

In this edition of of Meeple Speak, Eric Handler talks about “Colorblindness” when it comes to board games.

Article, Eric Handler1 Comment

Games Aren’t Just For Indoor Recess

September 24, 2015May 23, 2018 The Inquisitive MeepleMeeple Speak

In this edition of Meeple Speak, designer Helaina Cappel talks a little bit about board games in the classroom.

Article, Helaina Cappel, Kids TableLeave a comment

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About TIGR

The Indie Game Report is a collaborative tabletop game review site by Mike Wokasch and Cassie Elle. We feature reviews and previews of games by small publishers and Kickstarted games as well as newsworthy interviews and special features.

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