Guest writer, Chip Beauvias explains why you should still design “unpublishable” games.
The Inquisitive Meeple visits The Indie Game Report.
Guest writer, Chip Beauvias explains why you should still design “unpublishable” games.
Meeple Speak article written by designer, Chris Hamm on prototyping.
An original article, written by Fleet designer, Matthew Riddle on Math vs Feel when it comes to board game designing.
Jay Cormier, one half of the Bamboozle Brothers designer team shares with us about designing games long distance.
Jason Kingsley (of Ophir fame), shares with us, 4 things he wishes someone told him about game design when he was starting out.
David Harding talks about designing solo games.
In this edition of Meeple Speak, Nicole Kline, tells us about the the evolution of the game RESISTOR_.
Meeple Speak article by Nat Levan (designer of New Bedford) on understanding the flow of decisions in games.
In this edition of of Meeple Speak, Eric Handler talks about “Colorblindness” when it comes to board games.
In this edition of Meeple Speak, designer Helaina Cappel talks a little bit about board games in the classroom.