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Using AI Art for Board Game Prototypes
Talking Cascadia with Randy Flynn
Component.Studio: In-line Icons
Q&Play: Camp Pinetop
Flatout Games Wants You To Play With Your Veggies
Carl Salminen Wants Everyone to Have a Cow
Component.Studio: Rapid Card Creation
Whatever F.L.O.A.T.s Your Boat – A Conversation With…Daniel Grek of Concrete Canoe Games
Letiman’s Lessons #24: Dan’s First Booth at Breakout Con
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The Indie Game Report (TIGR)

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Author: Fairway 3 Games

Mike (Fairway 3 Games) is a father, husband, lawyer and game designer. He successfully Kickstarted and published the game, Starving Artists. He now reviews games for The Indie Game Report.

Using AI Art for Board Game Prototypes

December 9, 2022 Fairway 3 GamesFairway's Design Tips, Features

AI wrote this blog post about using AI art in board game prototypes

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Component.Studio: In-line Icons

September 11, 2019September 11, 2019 Fairway 3 GamesReviews

Last week, Fairway wrote a tutorial for Component.Studio that showed off the power of layers, variables, and other elements in creating the cards for Sneeze. This week, he’s looking at another power: variables to create in-line icons.

Cards of Olympus, Component Studio, Design, TutorialLeave a comment

Component.Studio: Rapid Card Creation

August 21, 2019August 21, 2019 Fairway 3 GamesFairway's Design Tips, Features

Fairway’s been a pretty big fan of Component.Studio since its original release. He recently used it for an update to one of his original contest entries: Sneeze.  In this quick tutorial, Fairway walks through how he easily created a deck of 108 cards with variable icons and colors.

Component Studio, Sneeze, The Game Crafter2 Comments

Solo Contest: Curse of the Shadow Spire

November 19, 2018November 18, 2018 Fairway 3 GamesReviews

Today Fairway looks at the second place finisher in The Game Crafter’s Solo Game Challenge: Curse of the Shadow Spire.

Combat, Solo, The Game Crafter3 Comments

Solo Contest: Big River Hustle

November 19, 2018November 19, 2018 Fairway 3 GamesReviews

Saving the best for last, Fairway picks his winner for the The Game Crafter solo challenge: Big River Hustle.

Deck Building, PokerLeave a comment

Solo Game: Robin Hood – Hero of the People

October 25, 2018October 24, 2018 Fairway 3 GamesReviews

Coming in third place in The Game Crafter’s solo challenge is a bright, light and fun card game: Robin Hood – Hero of the People.

Card Game, Resource Collection, Robin Hood, Rodney Owen, Solo Game, Story, The Game Crafter1 Comment

Solo Game: Septic Shock

October 9, 2018October 9, 2018 Fairway 3 GamesReviews

Fairway looks at the other fifth-place finisher in the Solo Game Challenge from The Game Crafter: Septic Shock.

Anatomy, Contest, Dice Mitigation, Dice Placement, Dice Rolling, Finalist, Rollable Mat, rondel, The Game Crafter2 Comments

Solo Game: Neotraditional AMA

October 3, 2018October 1, 2018 Fairway 3 GamesReviews

Today, Fairway takes a look at the first of two fifth place finishers in the The Game Crafter solo game challenge: Neotraditional AMA.

Contest, Dexterity, Dexterity Game, Fish, Language, Solo Game, Sushi, The Game Crafter, Verba1 Comment

Solo Contest: ¡Lucha Lucha! – The Journey

October 1, 2018October 1, 2018 Fairway 3 GamesReviews

In the on-going series, Fairway reviews the sixth-place finisher in the Solo Game Challenge contest from The Game Crafter: ¡Lucha Lucha! – The Journey.

Luchador, WrestlingLeave a comment

Solo Contest: Rat Catcher

September 26, 2018September 27, 2018 Fairway 3 GamesReviews

Fairway starts a series of posts as the judge of the Solo Game Challenge at The Game Crafter. In this post, he looks at the seventh-place finisher: The Ratcatcher.

Contest, Dice Rolling, Maps, Medieval, Rats, Roleplaying, Solo, The Game Crafter, The Ratcatcher1 Comment

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About TIGR

The Indie Game Report is a collaborative tabletop game review site by Mike Wokasch and Cassie Elle. We feature reviews and previews of games by small publishers and Kickstarted games as well as newsworthy interviews and special features.

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