Switching things up today, Fairway’s son (age 9) laments that his dad hasn’t reviewed Mayday Games’ Isle of Monsters. So, he takes things into his own hands and writes the following review of this Kickstarter delivery. Presented with very limited editing [ed. how is that different than any other post?].
Hi-ya! For whatever reason, Fairway realized has a real dearth of martial arts games in his collection. That’s why his interest was really piqued when he saw San Ni Ichi. Today, he finds out whether he’s got what it takes to be a ninja master in today’s review.
One o’clock, two o’clock… twelve o’clock! Here we come! I hope everyone’s played ghosts in the graveyard, at least once. Because, today, Fairway looks at the upcoming Kickstarter, Spookre, a ghostly take on a traditional trick-taking game.
Behind every great robot take over of humanity is an evil scientist. And, today, that’s no different. Fairway prepares for the inevitable robot takeover by pretending to be the evil scientist in today’s review of Robot Rise!
Fairway recently started a new job. So what better way to celebrate that by taking a look at a game about shirking work! Today, Fairway picks up Work Days by Graviti Entertainment and available from The Game Crafter.
Wanting to relive his more athletic days, Fairway takes a look at Flag Dash, a team v. team board game implementation of the classic, outdoor game capture the flag. See if the game captures Fairway’s heart.
Today, Fairway reflects on the very clever “Bag Building” game mechanism used by co-contributors Steven Aramini and Dan Letzring in their upcoming Kickstarter game, Groves. This peculiar variation on the common deck-building or deck-optimization mechanisms results in some fantastic game play. So fantastic, it’s worth exploring in a bit more detail.
Fairway regularly hangs out in the chat on The Game Crafter. A very common question from new designers is how to get your new game reviewed. It’s a common question on game design groups on Facebook too. Those discussion often answer the “who” question, which quickly devolves to linking to this list of reviewers. What doesn’t really get answered is: how to get the “best” review of your new game or your upcoming, crowd-funded game.
Back when Fairway was younger and Survivor was “new,” he wondered how long he’d last out in the wild. Well, lucky for him, he can now find out. Today, Fairway takes a look at Stranded!, a survival, card game. See if he can outwit/outlast everyone else.
Fairway boldly goes where a whole bunch of other people have already gone. However, since AEG recently released a mass produced version of The Captain is Dead, Fairway thought he’d take the time and review The Captain is Dead: TOPOD version. That is “The Original Print on Demand” version he picked up from The Game Crafter.